In Figure three, the player starts a conversation with the NPC to determine the storyline through conversations with citizens, and during the conversation, there is a choice of words that determines the storyline. In this game, there is not only a conversation but also a mission, namely chasing chickens which can be seen in picture four. By adding a mission to a game, it makes the game more fun to play. Every mission carried out by players will get a point or value if successful. If the player follows the game properly and correctly, the ending in-game will have a good ending if the actions and conversations of the player are by the four apostle traits which can be seen from the following five figures
Judul Skripsi : Development of Educational Role-Playing Game Application to Support Learning of Character Building
NIM : A710190039
Nama Mahasiswa : Damar Dewantoro
Pembimbing : Sukirman, S.T., M.T
Screenshot Aplikasi


